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Currently, duplicates are just wasted rewards.
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Alternatively, allow duplicate blueprints to give a large sum of gold if acquired. Posts like getting Granny 7 times in a row, instead of Barrier. There are already several complaints of players getting a crazy amount of consecutive duplicate blueprints instead of the other blueprint within that drop table. Remove currently held blueprints (Duplicates) from the possible blueprint drop pool when finishing a mission that rewards blueprints. Currently, any mission that gets a 1-time reward then barely gives anything for subsequent completions, which HIGHLY discourages us from playing that map again until a rotation occurs.Ĥ. Do NOT remove normal mission rewards on missions that are given one-time rewards. 7PM-3AM CST is the only rotation I get to see on most days, literally happening when i get off work, and then again after i should already be sleeping.ģ.
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8 hour rotations cause some of us to only see 1 rotation per day, such as myself, due to the times the resets occur. Make them much shorter, like 2 hours, so we can see more rotations, or just have everyone rotate 24 hours with a significant boost to mission rewards. adjust values for how often rewards rotate. Many of us log on, see there is no blueprint to be had, and log back off.Ģ. These numbers are just suggestions of course, but veterans agree that the blueprint situation is currently ludicrous. Set the values for rewards to be a minimum of 1 per rotation, for both common and rare blueprints. Please adjust whatever formula is being used to generate rotational rewards, MSE. I hear there have been 2, at the most, but most players probably missed that 2nd one. I'm afraid since discord appears to be ignored on this, that I must start making a new thread every day a reset occurs where a common blueprint does not show up for those of us in Tier 1.Īlmost every veteran I know has only seen 1 common blueprint since the spacelords update, and that was the very DAY of the update.
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