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Impostor factory reviews
Impostor factory reviews




impostor factory reviews

The previous games were quite light on actual gameplay, and Impostor Factory streamlines this even further. If you could redo your life over and over, what different choices would you make, and what does that say about the choices you originally made, and about the person you are? If you do enough differently, would you still be you? If To the Moon was about achieving catharsis through memory alteration and Finding Paradise was about the needless anxiety Sigmund Corp’s service could create, Impostor Factory is a synthesis of both, with catharsis following anxiety. After the initial fake-outs, the story ends up being broadly similar to those of previous games, if somewhat darker, though still punctuated with light and even absurd moments.

impostor factory reviews

And then it changes again, and we find out what’s really going on, and remind ourselves that this, after all, a sequel to To the Moon and Finding Paradise.

impostor factory reviews

And then it looks like the story is going to be a time loop murder mystery. Minutes later, the previously deceased victims are alive again, and walking around like nothing happened. First, it looks like it’s going to be a murder mystery. He becomes still more uncomfortable when the murders begin.Īnd so Impostor Factory fakes us out a couple of times. Quincy, occupation and history unknown, seems uncomfortable and out of place among the wealthy investors and eccentric scientists. We find out that the party is being held by two elderly scientists, for the purpose of presenting a new invention to investors. Here, we play Quincy, a nondescript everyman, attending a party at a slightly rundown manor. The previous two games both started with Sigmund Corp employees Eva Rosalene and Neil Watts visiting a elderly client to alter his memories. I’ve been very positive about the first two entries in previous reviews, and this one continues the trend, though it has a few key differences.

Impostor factory reviews series#

It's seems to imply that the Neil/Eva reality might not actually be the base reality, but I suspect that's territory for future games/stories to delve into.Impostor Factory is the third major entry in Freebird Games’s series about helping people with terminal illnesses die happily by altering their memories. The post credits scene is the only thing I'm not really sure of. The fact that's it's Eva/Neil is probably a bit of wish fulfillment on Neil's part but it's for the sake of his mother's memory. Neil (with the help of Faye) constructs a reality where his mother doesn't have to choose between her own life or her son's and gets to be the "lavender" to her son's "star" (a successful career/marriage/life). That's because Neil is fulfilling his mother's wish to be a "lavender". Notice how in the "perfect" time line almost everything after Neil's birth is focused on him/Eva and not Lynri. That sounds like regret to me which is something Sigmund Corps specializes in. Lynri tells her father in Act 2 how she spent her whole life trying to be the "star" but in reality only really wanted to be a "lavender". I need to go back a reread the two star/lavender discussions Lynri has with her father but I think that's the crux of the reason for how the "perfect" timeline plays out. Except in this case his mother is already dead in the "base" reality so it's just the memory of her he's giving the "perfect" timeline to. He's basically doing the same thing he does in the first two games, fulfilling a last wish (with the help of Faye). The "perfect" timeline just looks to be a reality Watts/Faye create for his mother's memory to experience. I'm just going to spoiler tag this whole thing to be safe but here's my interpretation: Watts and Eva getting together in the "perfect timeline" may be some kind of unconscious desire of Watts filtering in which is why Faye makes fun of him afterwards. Watts makes a deal with her at the end of "Finding Paradise" for his project, which is why she's managing his simulations now. Not only are they replaying the memory, but just like when they use the device on a dying patient they extrapolate new memories from it which is why they act out independently.įaye in "Finding Paradise" and "A Bird's Story" is implied to be some kind of force of nature or mystical being - outliving Colin and admitting to meeting him when he was a child. In the games and the mini-episodes before this you see Neil working on the technology used here, but he was never given a motive for this until now. I don't think this is Neil's memory, but as Faye explains it is Neil accessing a memory left behind by his mother, which he was previously unable to access. Obviously there is room for interpretation.






Impostor factory reviews